This is going to be interesting for sure . I’m not overly confident with painting environments, let alone making them in Maya, it’s a total first for me! (though I must say, everything so far has come out reasonably well).
Even though my strongest points are in pre production work , I’m still doing as much as I can, to model as much as the rest of the team (quicken up the building process + taking weight off of shoulders), and eventually animate certain aspects of the environment + camera, As well as helping create textures if needed.
I’m making the storyboard on Photoshop , and unlike most storyboards I’m going for a more unconventional style , making it more detailed as this project is based around environments more than anything else , so I thought it would be appropriate. Its not amazingly detailed though in comparison to a proper environment digital painting, its mainly just to capture the essences and atmosphere of the area, like the Dead Space comic http://uk.youtube.com/watch?v=HD1paM_Vq9I (also a Console and Pc game).May also put these storyboard pictures into a small animatic, to show rough camera angels as well as the environment .
Lighting is going to be a major aspect in this project, we’re still yet to pull off any information about it though, as myself and the others are still working on models and preproduction work, and just haven’t got around to it. I will do some information about lighting relatively soon that relates to my work etc .
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